I figured my years of tech support would help me here-after all, the astronauts can’t be any dumber than the users I’d helped! Plus, I’m terrible at math and logic puzzles, and glancing at the provided flight plan showed that there might be a fair amount of both. I jumped at the opportunity to play CAPCOM, since that meant I got to wear the one comms headset in the MOCR and be the person responsible for relaying directions to and from the spacecraft via a scratchy push-to-talk voice connection. Barcz wanted to know if I had any leads on acquiring some vintage electronics (maybe even some authentic Ford-Philco panels or switches) to use in the room. ![]() ![]() Barcz said they were putting together an Apollo 13-themed escape room and that he’d read the console-by-console Apollo Mission Control breakdown I’d written a few years ago. Last October, I got an e-mail out of the blue from a fellow named Jim Barcz, the owner of Escape Hunt Houston, the largest escape room business in Houston. One of my cohorts in the MOCR mouthed something to me, and I repeated it into the mic: “The, ah, good news, Thirteen, is that y’all are gonna have a shitload of elementary schools named after you.” The man with the plan ![]() “Yeah, we figured that out for ourselves, Houston. “The bad news, Thirteen, is that you guys are unfortunately all dead,” I said. “Alright, Houston, uh… how about the bad news first?” “Ah, Thirteen, we’ve got some bad news and some good news,” I drawled, playing up my East Texas accent and trying to imitate the pure laconic coolness that I’d been hearing in tapes of air-to-space communication all my life. “Go ahead, Houston,” came the scratchy voice from the doomed command module. HOUSTON-“Ah, Thirteen, Houston,” I said into the mic as the alarms blared and the screens on the wall showed an image of a badly damaged Apollo spacecraft floating slowly away into the void. Whatever your flavor, check out PanIQ Room today for some of the best escape games in the Windy City.Enlarge / "Thirteen, Houston-you are go for fun." reader comments 31 with Each of our escape rooms has been uniquely designed to take you on an adventure you’ll never forget. And with our latest edition, you can ward off the evil spirits haunting the home of a voodoo priest in Haiti. Become a scientist and cure a deadly disease. Grab the cash and go before a rival mob takes you out in Prohibition-era Chicago. These new rooms are pushing the boundaries of what escape rooms can do.īut don’t worry … you can still check out the classic rooms at our Fulton Market location that have been wowing locals since 2015. Or put your magic skills to the test and see if you can complete our wizarding trials. Track down a terrorist and prevent a national disaster before it’s too late. Seek redemption for past sins and escape a medieval torture chamber. Hit up our location in Logan Square to experience our brand-new, 3rd generation rooms. To win, you’ll need to search for clues, complete puzzles, crack codes, and take on other challenging activities. If you’re looking for some new things to do, our escape rooms are an awesome type of team building activity in which players are placed in a room with a mission to accomplish within a one hour time limit. ![]() Wherever you are in the city, PanIQ Room is waiting to be the most exciting part of your next outing.
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